#pragma once

class CCalculation
{
public:
	CCalculation(void);
public:
	~CCalculation(void);
public:
	 AcGePoint3d Pt2dTo3d(AcGePoint2d pt);
public:
	static double PI(void);
public:
	double Max(double a, double b);
public:
	double Min(double a, double b);
public:
	double RtoG(double angle);
public:
	double GtoR(double angle);
public:
	AcGePoint2d MiddlePoint(AcGePoint2d pt1, AcGePoint2d pt2);
public:
	AcGePoint3d MiddlePoint(AcGePoint3d pt1, AcGePoint3d pt2);
public:
	float DistTwoText(AcDbText* pText1, AcDbText* pText2);
};
